准备工作
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In this exercise, you follow the process used on the User Profile journey to develop Service Level Indicators (SLIs) and Service Level Objectives (SLOs) for the Buy In-Game Currency journey.
In this lab, you learn how to perform the following tasks:
If you are attending an in-person, instructor-led event, please take a moment to form into teams of approximately 4 people. If you are attending virtually, please do the exercise on your own.
Buy In-Game Currency user journey.Buy In-Game Currency
Our most important user journey is the one that generates all our revenue: users buying in-game currency via in-app purchases. Requests to the Play Store are only visible from the client. We see between 0.1 and 1 completed purchase every second; this spikes to 10 purchases per second after the release of a new area as players try to meet its requirements.
Remember the SLI equation:
Have someone on your team create a copy of the following file and share it with the rest of the team: SLO Worksheet.
As a team, use the worksheet and plan at least one SLI/SLO. Feel free to do more if you have the time. Be prepared to present your ideas to the class.
You successfully planned SLIs and SLOs.
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